Former leader for the deceased Stadia Fun & Games, Jade Raymond, left Stadia to start a new independent studio called Haven. Raymond made the announcement today on his official Twitter account.
But Sony also announced the news officially on its PlayStation Blog. Why? Because PlayStation is Haven’s first project. Of course, this is a big difference from creating a new IP address for Stadia. Which, at this point, won’t have any first-party games at all.
While Stadia’s departure may have raised concerns about Stadia’s future, it did the opposite for Raymond and everyone who now works for Haven. The future is indeed bright and it will only get better.
Last stop at Stadia, next stop at Haven Studio and the PlayStation platform
Raymond didn’t share much details about her new game. But what she did say is that the new game is an unannounced IP address for the. Playstation Platform.
The studio is already “working hard” on the next game. And as vague as it is, it still leaves room for the potential that Haven has been working on this game for a little while. Although, soon after, Raymond was still with Stadia at the start of this year. And only left at the beginning of last month.
Since there are no details on the new game, much of Raymond’s announcement is about past thinking and what’s to come. It also details Raymond’s passion for making games. And it shows in his words.
“Games continue to bring me joy. And making games is, in many ways, even more fulfilling.” She says. It also appears that those on this new journey with her are equally passionate about the industry and making games that people can play.
A haven of peace for all kinds of players
Basically, the studio’s name, Haven, makes a lot of sense. Games are about having fun. Many are aimed at having a sense of community, or at least providing community for players to come together.
During Raymond’s announcement, she states that Haven Studio is dedicated to creating worlds where people can escape, have fun, express themselves and find community. A “haven of peace” if you will.
It doesn’t really add up much when it comes to the studio’s first game title. But perhaps there is something to be gleaned from the mention of creating worlds where people can find community.